/*****************************************************************************************
Arise Engine		EditorSceneRenderObject.h

					E-mail:		arise_engine@mail.ru

created:			21.04.2007
last changes:		21.04.2007
*****************************************************************************************/
#pragma once

#include "EditorGraphicObject.h" 


class EditorSceneRenderObject
{
private:

	EditorGraphicObject*	m_render_object;

public:
	EditorSceneRenderObject();
	virtual ~EditorSceneRenderObject();

	void Init();
	void Update();
	void ReleaseRenderObject();

	void SetRenderObject(EditorGraphicObject* render_object){m_render_object = render_object;}

	EditorGraphicObject* GetRenderObject(){return m_render_object;}
};

